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In this second installment of our Virtual Reality series, we dive deeper into the mechanics and technology behind VR. Explore ...
Virtual reality was supposed to transform entertainment. At least, that was the expectation roughly a decade ago with the arrival of the Oculus Rift, the first virtual reality (VR) headset from the ...
An app used by custom-made men's brand Hockerty for sneakers allows users to virtually see how a customized shoe looks on ...
Michael Douglas hasn't thought about the virtual reality scene in 1994's 'Disclosure' much lately, but is proud of his 'current events' stretch of films.
A team from Bennett’s Mill Middle designed a virtual reality game in a competition sponsored by the Emory Healthcare Sports ...
The global market size for augmented reality (AR) and virtual reality (VR) is expected to reach $297 billion by 2024, roughly ten times the $30.7 billion market size in 2021, Statistica predicts.
Virtual reality, or VR, is a completely encapsulating software experience that doesn't account for the real world, nor is the real world visible when in use.
The fully immersive platform gives players access to iconic courses, real swing data, coaching potential and a global community – all from your living room. Here's how it got started.
Apple’s development of virtual-reality content and software tools is central to creating experiences that give its future headset purpose. Its last major new product, the Apple Watch, was ...
Treatment with Virtual Reality appears to work very well for people with psychosis. It works faster than the current ...