Abstract: An accelerated ray tracing method based on the two-scale model for the radar-cross-section prediction of 3-D large-scale dielectric sea surface is proposed in this letter. For the ...
Abstract: Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing) but also in physics simulation, collision detection, modeling, etc.
An approach to ray tracing complex models containing mathematically defined surfaces is presented. Parametric and implicit surfaces, and boolean combinations of these, are first tessellated into ...
Simple triangle using the new VK_KHR_ray_tracing extension.