Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to ...
This was taken from some tutorials and mixed up for multiple uses. Can be used as a toon or standard shader. If toon is used, you can setup the fallback options as it falls back to standard shader.
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...