About 1,450,000 results
Open links in new tab
  1. Getting Started | VRChat Creation

    Nov 18, 2024 · Before you can create avatars and worlds, you need to perform the following steps. If you're new to VRChat, read the VRChat's "Getting Started" page. The VRChat …

  2. Releases · vrchat/packages - GitHub

    This is a beta release! Repository of Official VRC Packages. Contribute to vrchat/packages development by creating an account on GitHub.

  3. Welcome! | VRChat Creation

    Nov 25, 2025 · Build your world or avatar in Unity, and test it in VRChat using the SDK Control Panel. Once ready, use the SDK control panel to publish your world or avatar to VRChat!

  4. SDK (Software Development Kit) | vrchat-community/creator-docs …

    Apr 30, 2025 · The VRChat SDK is the foundational development kit that enables creators to build, test, and upload content to VRChat. It provides the necessary tools and components for …

  5. VRChat SDK Releases | VRChat Creation

    SDK Version 3.10.0 brings VRChat Dynamics to Worlds! This includes PhysBones, Contacts, VRC Constraints, and Udon integration for all of them. Additionally, world persistence now …

  6. GitHub - awa-vr/VRC-SDK-Plus

    Contribute to awa-vr/VRC-SDK-Plus development by creating an account on GitHub.

  7. Public SDK API | VRChat Creation

    Dec 14, 2023 · The VRChat SDK provides a set of interfaces and methods you can use to enhance your world and avatar build process.

  8. Updating the SDK | VRChat Creation

    Keeping your SDK up to date is extremely easy with the VCC. See the VRChat Creator Companion docs to learn how to use it! If you want to learn how to migrate your project to use …

  9. VRChat SDK - VRChat Wiki

    Sep 17, 2025 · Users can create and upload worlds and avatars using the VRChat Software Development Kit (SDK), by starting a project from within the Creator Companion. Projects can …

  10. Release 3.8.2 | VRChat Creation

    Jun 25, 2025 · Worlds now support a spawn radius for players! The SDK now lets you define a circular Spawn Radius in the scene descriptor component. The radius applies to all spawn …